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Zbrush Development 3:

The model below, is the final sculpt i intend to work on for this project, I have other experiments with other medias that I need to try before this project ends. However I intend to update this model throughout the rest of he project to try and build it up to a final piece. I returned to a head sculpt as creating a final piece that consists of a full body sculpt would take too long. A head sculpt is the best way to show my newly learned skills.

As i said I wanted develop my skills within the subdivision workflow, and a head sculpt is the best way to show detail. This is simply the first step within this modelling process. Within each post I will be providing images of the models progress as well as showing my new experiments.

As for the current progress. I was able to build a simply form of a dragon and was even able to add some detail. This is a great first step to learning the subdivision workflow. However, there is still a lot to do. As a big fan of dragons i thought this was the best model to attempt, the constant excitement to model a dragon will constantly bring me back to add detail to this model. As I have said, the next post will not be Zbrush related, however I will be providing updates on this models progress until this project comes to an end.


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