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Zbrush Development:

After researching into the Godzilla game and 'Kong: Skull Island,' i was incredibly excited to try create some models of my own. Over the past few days i have created some test models to try determine where my skill level is. By doing so i am able to identify the areas that i am lacking and need further research. You can see below that i have a few head sculpts, an orc and an alien. Although these represent what they are supposed to be, i struggled detailing the sculpts.

Adding detail to a model in Zbrush is a complicated process, you constantly need to be aware of your subdivision levels, as once you up the level, you cant go back without losing the detail that you added. For example, if i was to create a basic head sculpt, subdivide and add some detail, if i wanted to go back and make some bigger changes to the shape of the head, i would loose the detail by decreasing the subdivision level. This is a process that i need to be very aware and careful about. 

Hopefully, over the next few days you will see an improvement of my Zbrush work as i aim to further my research and hopefully hone my skills within Zbrush.


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