Journey and return
Journey and return is a common type of storytelling and I had an idea of creating an adventure of someone going to the toilet and back only to be transported to a game like seres of events trying to get in his way. the idea was inspired but the old Donkey Kong games
Journey and return is a common type of storytelling and I had an idea of creating an adventure of someone going to the toilet and back only to be transported to a game like seres of events trying to get in his way. the idea was inspired but the old Donkey Kong games
And I started looking at more complex obstacle games to help influence my ideas. I am wanting a bit more than barrels. I started to look at Mario maker where players can create their own levels and some of the creations are just mad.
As this would be a lot of animating I start to look at examples from the game undertail where all the action is done with a little heart avoiding a range of randomized attacks. It might be something to keep in mind when developing this more




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